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Node-based MIDI & audio processing.
Build complex signal chains the visual way.
Compatible with

workflow
How it works
Place nodes
Open the canvas and drag in any processing block — EQ, reverb, arpeggiator, sampler, chord generator. Each node is self-contained with its own parameters and ports.
Connect cables
Draw connections between output and input ports. Audio, MIDI, and modulation signals travel on separate cables — each with its own color, so the signal flow is always readable at a glance.
Modulate anything
Assign LFOs, step sequencers, envelope followers, or MIDI CC to any parameter on any node. Every knob is a modulation target. Stack as many sources as you need.
Group, save, reuse
Select any set of nodes — however complex — and collapse them into a single reusable group. Duplicate an entire multi-stage processing chain in one keystroke, or save it as a preset to drop into any future patch.
Load any external VST
Drag any third-party plugin directly onto the canvas as a node. Its parameters become modulation targets just like any internal module — assignable to LFOs, step sequencers, MIDI CC, or any other source. Every plugin you own becomes part of the graph.
Your nodal DAW, inside any DAW
Nodus brings the power of a nodal DAW without forcing you to abandon your setup. As a VST host embedded in your session, it becomes your permanent home — regardless of which DAW you work in. Break free from the constraints of aging software while staying in your preferred environment.
Share patches with anyone
Export your entire graph and send it to a collaborator. They open it in Nodus on their side — in whatever DAW they use. No compatibility issues, no session files, no format negotiation. The patch works exactly the same regardless of the host.
Non-destructive internal bounce
Forget the render headaches of aging DAWs. Nodus includes a synchronized internal bounce engine that freezes any part of your graph, reducing CPU load instantly — without committing to anything permanently. Unfreeze, tweak, and re-render at any point in your session.
feature set
Built for your workflow
Every design decision in Nodus prioritises speed, clarity, and musical expressiveness.
Visual Node Graph
Drag, drop, and connect nodes on an infinite canvas. Route MIDI signals, layer modulators, and build generative structures without writing a single line of code.
Deep Modulation
LFOs, step sequencers, macros, and MIDI-driven modulators — all freely assignable to any parameter. Animate your sound with precision and creativity.
Works Everywhere
Ships as VST3, AU, and CLAP on macOS and Windows. Load it in Ableton, Logic, Bitwig, Reaper, FL Studio, or any standards-compliant DAW.
module catalogue
Every node, documented.
53 nodes across 6 categories — from generators and effects to modulators and routing utilities.
Wavetable Oscillator
Polyphonic wavetable engine with 16-voice unison, three chained warps across 12 modes, spectral transforms, MIP-map anti-aliasing, portamento and MIDI learn.
Sampler
Polyphonic sample player with 6 loop modes (loop, reverse, ping-pong, one-shot, gate…), ±24 semitone pitch, drag-and-drop loading and Poly Env Sync.
EQ 8
8-band parametric equaliser (bell, shelf, high/low-pass, notch) with real-time FFT spectrum analyser and per-band bypass.
Filter
Multi-mode resonant filter (LP / HP / BP / Notch / Peak) with cutoff, resonance, drive, wet/dry mix and integrated spectrum display.
Distortion
3-stage multiband saturation unit. Each stage runs an independent shaper algorithm (soft-clip, fold, bit-crush…) with crossover frequency control.
Waveshaper
Drawable transfer-function shaper: paint the curve freehand or use symmetrical/bipolar modes. Uses the same LFO point system as Nodus modulators.
Clipper
Hard-clip ceiling with optional soft-knee and output gain trim — ideal as a final brickwall before the signal leaves a chain.
Delay
Stereo delay line with tempo sync, independent L/R times, feedback, hi/lo-cut on the feedback path and ping-pong mode.
Phaser
All-pass cascade phaser with LFO-modulated centre frequency, feedback, stereo spread and up to 12 stages.
Flanger
LFO-modulated short-delay flanger with rate, depth, feedback, offset and a motion control for complex movement.
Hyper
Unison/super-saw chorus that generates multiple pitch-shifted voices via LFO-modulated delay lines, with stereo spread and density control.
Dimension
Stereo widener inspired by the Roland Dimension D: multiple LFO-modulated delay lines with cross-feedback produce a lush, three-dimensional soundstage.
Pitch Shifter
FFT phase-vocoder pitch shifter with fine-tune (cents), wet/dry mix, window size, overlap, transient enhancement, stability, tone and formant compensation.
Psychoverb
Three-layer reverb: geometric early reflections, Schroeder allpass mid-diffusion and a Hadamard FDN late tail — with full room geometry and damping controls.
Compressor
Multi-style compressor (VCA, Opto, FET, Clip) with threshold, ratio, attack, release, knee, makeup, mix, stereo link, auto-release and waveform visualiser.
Limiter
Feed-forward lookahead limiter with multiple character styles, ISP (inter-sample peak) detection and gain-reduction waveform display.
Gate
Noise gate with lookahead, hysteresis, multiple style modes and an integrated waveform analyser for visual feedback.
MIDI In
Captures live MIDI from any DAW channel and injects it into the graph — the primary source for MIDI-driven nodes.
Humanizer
Adds controlled randomness to MIDI note chance, velocity and timing offset so programmed parts feel performed.
MIDI Velocity Remap
Drawable velocity curve that remaps incoming MIDI velocity to any custom response — linear, compressed, expanded or custom.
MIDI Transpose
Shifts incoming MIDI notes by a fixed semitone or octave amount in real time, with modulatable offset.
MIDI Note Range
Filters MIDI by note range: notes outside the defined low/high bounds are blocked or transposed to fit the window.
MIDI Expression Ctrl
Maps MIDI CC or MPE expression data (pressure, slide, pitch-bend) to any modulation target in the graph.
MIDI Merge
Combines multiple MIDI streams into one, useful when several generators or external sources need to share a single downstream chain.
MIDI Split
Splits a MIDI stream into two outputs based on a configurable split point, enabling zone-based layering or routing.
Step Arp
Step-based arpeggiator / sequencer with per-step velocity, octave jump, gate length and tempo-sync rate.
MIDI Sender / Receiver
Wireless MIDI pair for routing signals across distant parts of the canvas without drawing long cables.
LFO
Drawable LFO with up to 32 custom control points, tempo sync (beat divisions to 32 bars), phase offset, smooth, and polyphonic retrigger modes.
Envelope
ADSR/AHDSR envelope with curved segments, velocity sensitivity, per-voice polyphonic mode and one-shot or looping behaviour.
Steps
Drawable step sequencer with up to 32 steps, per-step value, swing, glide and tempo-sync — doubles as a complex LFO shape.
Macro
Single knob that fans out to multiple targets simultaneously — each connection has an independent depth and polarity.
Audio Rate
Routes an audio signal directly as a modulation source, enabling audio-rate FM and AM on any modulatable parameter.
Envelope Follower
Extracts amplitude envelope from an audio input (attack/release smoothing) and converts it to a modulation signal.
Pad 4
2-D XY pad with four corners, each carrying its own value set. Position blends between all four simultaneously.
State 4
Preset morphing modulator: store up to 4 parameter snapshots and interpolate smoothly between them with a single knob.
Randomizer
Generates smoothed or stepped random values at a configurable rate with seed control — great for evolving, generative textures.
Gain
Simple gain stage with dB control and smoothed volume ramp — the workhorse node for volume balancing inside any chain.
Pan
Stereo panner with smooth parameter changes, useful for placing sounds in the stereo field without adding coloration.
Width
Mid-side stereo width control: 0% collapses to mono, 200% doubles the stereo information for an exaggerated spread.
Multiband Splitter
Linkwitz-Riley 4th-order crossover splitting a signal into 2, 3 or 4 frequency bands with allpass phase compensation for transparent recombination.
Splitter / Merger
Duplicate or recombine audio streams — split one bus to feed multiple parallel chains, then merge results back together.
Channel Split / Merge
Separate L and R channels into independent mono streams, or rejoin two mono signals into a stereo pair.
Mid-Side
Encode a stereo signal into Mid/Side components or decode M/S back to L/R for independent processing of centre and sides.
DC Offset
Removes DC bias from an audio signal with a configurable high-pass filter — prevents speaker damage and unwanted modulation drift.
Polarity
Inverts signal polarity (phase flip) on the left, right or both channels — essential for fixing phase cancellation in layered chains.
Bypass
Explicit bypass switch that passes audio unchanged when active — useful to A/B entire sub-chains without disconnecting cables.
Group
Encapsulates an entire sub-graph into a single reusable node with configurable audio and MIDI ports — the foundation of modular patch design.
Audio Sender / Receiver
Wireless audio pair for routing signals across distant parts of the canvas without drawing long cables.
Oscilloscope
Real-time waveform display with lock-free ring buffers, zoom, trigger and vectorscope (Lissajous) mode for stereo analysis.
Recorder
Records the passing audio stream to a WAV file on disk — capture live performances or bounce sub-chains mid-graph.
LR/MS Meter
Displays L/R or M/S levels and stereo correlation in real time — a lightweight metering utility for monitoring signal health.
Notepad
Plain-text note node for documenting patches — annotate complex graphs with labels, reminders or patch descriptions.
VST Plugin
Host any third-party VST3 or AU plugin as a node inside the Nodus graph — bring your favourite effects into the flow.
contact
Get in touch
A question about Nodus, a collaboration, or anything else — we'll get back to you.